Curriculum

Vitae

Contact Information

Doctoral Student studying Educational Psychology focusing on Educational Game Design and Development

Educational Degrees

University of Connecticut


In Progress

  • University of Virginia


Awarded – August 2018

American University


Awarded – May 2017

Contact

  1. email@domain.com

  2. — Twitter
  3. — Instagram
  4. — Facebook


Papers and Book Chapters Published

Moos, C. L., Dougher, L.P., Basset, L., Young, M.F., & Burkey, D.D. (2023) Game-Based Ethical Instruction in Undergraduate Engineering. Neag School of Education Journal, 1(1), 20-37. https://doi.org/10.59198/8259gnir7 

Papers Presented At Conferences; Unpublished Proceedings

Dougher, L.P., Moos, C. L., Cochran, A.F., & Young, M.F. (2019). Assessing creativity in first-year engineering students. Paper presented at the Northeastern Educational Research Association (NERA) Fiftieth Annual Conference, Trumbull, CT.

Conference Presentations

Moos, C., Slota, S. T., Hirshfield, J., Quinn, D., Fox, M., & Anderson, Z. (2022, June). EOS-503: A case study in iterative design for playful instruction and assessment. Panel presented as part of the Frontiers in Playful Learning 2022 Conference, Storrs, CT, USA. Archived at: https://youtu.be/MwNGduNHXbo



Slota, S. T. & Moos, C. (2022, May). EOS-503: A game for teaching visionary leadership & problem solving. Presented at the UConn Conference on Teaching and Learning with iPads, Chromebooks, and Cloud-Based Computing (2022), Storrs, CT, USA. Archived at: https://youtu.be/5w5SIlkSKJM




Moos, C., & Slota, S. T. (2021, May). EOS-503: Game-Based Teacher Preparation & Professional Development. Presented at the UConn Conference on Teaching and Learning with iPads, Chromebooks, and Cloud-Based Computing (2021), Storrs, CT, USA.

Teaching Experience

— ROLE

Teaching Assistant, University of Connecticut


— DATE

July 2018 – January 2024

Assisted in running EPSY 5221 Wise Integration of Technology into Teaching and Learning Environments, ran the Playful Learning Module, and graded assignments


Assisted in running the Two Summers Capstone and Introduction weeks by teaching about playful learning and grading assignments

— ROLE

Tutor, America Reads


— DATE

September 2017 – April 2018

Instructed students on reading and writing skills in a 1st grade classroom, and a one-on-one tutoring center run by the University of Virginia

— ROLE

Teaching Assistant, Washington Hebrew 

Congregation


— DATE

September 2016 – May 2017

Provided learning and social support for a 4th grade student on the autism spectrum in his Religious and Hebrew school classes at Washington Hebrew Congregation

— ROLE

Tutor, Varsity Tutors


— DATE

March 2015 – August 2015

Instructed students across multiple subjects, through physical and digital work


Incorporated educational games into the instruction

— ROLE

Tutor, Neighborhood 

Family Center 

Afterschool Program


— DATE

2009 – 2014

Tutored and mentored elementary school children in Safety Harbor, Florida


Taught research skills using academic and non-academic search engines, and techniques for evaluation of sources

Positions Held

— ROLE

Game Director, EOS-503


— DATE

March 2020 – Present

Manage a team of nine developers to design and produce an educational game to teach and assess in-training and in-service teachers on the applications of theory in non-academic settings


Set priorities and deadlines for builds, supervised team to achieve goals of building EOS-503 at each stage of production with adjustments to deadlines as needed

— ROLE

Research Assistant, University of Connecticut


— DATE

July 2018 – January 2024

  • Led the research and development team in creating and researching EOS-503, an educational game for the 2 Summers program to teach and assess in-training and in-service teachers on the applications of theory in non-academic settings

  • Created the narrative and game mechanisms for EOS-503 to integrate principles from learning theory and ISTE standards for coaches

  • Drafted Institutional Review Board applications for multiple projects related to EOS-503 and playful learning in the engineering classroom

  • Wrote and presented papers on the impact of playful learning in engineering classrooms for ethical decision-making and creativity in construction

Converted in-person educational board games to Tabletop Simulator versions and coded optional automation features

— ROLE

Research Assistant, University of Virginia


— DATE

August 2017 – July 2018

  • Assisted researchers in planning and executing educational and psychologically-based studies on a Mursion Virtual Reality Simulator

  • Created research materials for principal and co-investigators, research assistants, and participants through Excel using Qualtrics data


— ROLE

Multimedia Intern, Stinky Fish Productions


— DATE

December 2016 – May 2017

Collaborated with the director and Gavin Grimm to begin production of a documentary, and the outline for a YouTube channel, to educate viewers about issues of gender identity, transgender laws, and the story behind the Supreme Court Case G.G. v. Gloucester County School Board

— ROLE

Game Master, Escape Room Live


— DATE

May 2015 – November 2016

  • Oversaw multiple rooms by observing the learning process, aiding and guiding teams in successful creative and collaborative problem-solving

  • Oriented guests with information and debriefed on their results, providing insight and analysis of their teamwork, specifically the areas where they needed improvement

  • Created initial training materials for new hires that increased retention rates, decreased training time, and served as the foundation for the training process

Special Skills

Game Design: EOS-503


Game Systems Design: EOS-503


Narrative Design: EOS-503


Narrative Writing: EOS-503


Narrative Nonfiction: Project: Shattered Silence (theater pieces and documentary)

Technology Skills

Game Design: 

  • Unity – Proficient
  • Tabletop Simulator – Proficient


Game Programming:

  • C# – Intermediate
  • Lua – Intermediate


Statistics Software: 

  • SPSS – Intermediate 
  • STATA – Intermediate
  • R – Proficient


Survey Tools: 

  • Qualtrics – Intermediate
  • Google Forms – Proficient


Web Design:

  • HTML – Intermediate
  • CSS – Intermediate
  • JavaScript – Intermediate
  • Weebly – Intermediate
  • Wix – Intermediate
  • Carbonmade – Intermediate


Live Streaming:

  • OBS – Intermediate
  • Streamlabs – Intermediate
  • Twitch – Intermediate


Video Editing:

  • Adobe Premier – Intermediate
  • Microsoft Video Editor – Intermediate
  • YouTube – Intermediate


Audio Editing:

  • Adobe Audition – Intermediate
  • Audacity – Intermediate


Photo Editing:

  • Adobe Photoshop – Intermediate
  • Adobe Illustrator – Intermediate


Awards and Honors

GEE! Award Finalist – Small & Indie Studios: EOS-503 (2023)


Predoctoral Fellowship from University of Connecticut (2022) – $5,000 lump sum


Curry Fellowship from University of Virginia (2017-2018) – $1,500 per semester


Presidential Scholarship from American University (2014-2017) – $20,000 per academic year

Licenses and Certifications

Certificate in Leadership and Ethical Development from American University (2017)