coltermoos@gmail.com
Doctoral Student studying Educational Psychology focusing on Educational Game Design and Development
University of Connecticut
In Progress
Awarded – August 2018
American University
Awarded – May 2017
Moos, C. L., Dougher, L.P., Basset, L., Young, M.F., & Burkey, D.D. (2023) Game-Based Ethical Instruction in Undergraduate Engineering. Neag School of Education Journal, 1(1), 20-37. https://doi.org/10.59198/8259gnir7
Dougher, L.P., Moos, C. L., Cochran, A.F., & Young, M.F. (2019). Assessing creativity in first-year engineering students. Paper presented at the Northeastern Educational Research Association (NERA) Fiftieth Annual Conference, Trumbull, CT.
Moos, C., Slota, S. T., Hirshfield, J., Quinn, D., Fox, M., & Anderson, Z. (2022, June). EOS-503: A case study in iterative design for playful instruction and assessment. Panel presented as part of the Frontiers in Playful Learning 2022 Conference, Storrs, CT, USA. Archived at: https://youtu.be/MwNGduNHXbo
Slota, S. T. & Moos, C. (2022, May). EOS-503: A game for teaching visionary leadership & problem solving. Presented at the UConn Conference on Teaching and Learning with iPads, Chromebooks, and Cloud-Based Computing (2022), Storrs, CT, USA. Archived at: https://youtu.be/5w5SIlkSKJM
Moos, C., & Slota, S. T. (2021, May). EOS-503: Game-Based Teacher Preparation & Professional Development. Presented at the UConn Conference on Teaching and Learning with iPads, Chromebooks, and Cloud-Based Computing (2021), Storrs, CT, USA.
Assisted in running EPSY 5221 Wise Integration of Technology into Teaching and Learning Environments, ran the Playful Learning Module, and graded assignments
Assisted in running the Two Summers Capstone and Introduction weeks by teaching about playful learning and grading assignments
Instructed students on reading and writing skills in a 1st grade classroom, and a one-on-one tutoring center run by the University of Virginia
Provided learning and social support for a 4th grade student on the autism spectrum in his Religious and Hebrew school classes at Washington Hebrew Congregation
Instructed students across multiple subjects, through physical and digital work
Incorporated educational games into the instruction
Tutored and mentored elementary school children in Safety Harbor, Florida
Taught research skills using academic and non-academic search engines, and techniques for evaluation of sources
Manage a team of nine developers to design and produce an educational game to teach and assess in-training and in-service teachers on the applications of theory in non-academic settings
Set priorities and deadlines for builds, supervised team to achieve goals of building EOS-503 at each stage of production with adjustments to deadlines as needed
Converted in-person educational board games to Tabletop Simulator versions and coded optional automation features
— ROLE
Multimedia Intern, Stinky Fish Productions
— DATE
December 2016 – May 2017
Collaborated with the director and Gavin Grimm to begin production of a documentary, and the outline for a YouTube channel, to educate viewers about issues of gender identity, transgender laws, and the story behind the Supreme Court Case G.G. v. Gloucester County School Board
Game Design: EOS-503
Game Systems Design: EOS-503
Narrative Design: EOS-503
Narrative Writing: EOS-503
Narrative Nonfiction: Project: Shattered Silence (theater pieces and documentary)
Game Design:
Game Programming:
Statistics Software:
Survey Tools:
Web Design:
Live Streaming:
Video Editing:
Audio Editing:
Photo Editing:
GEE! Award Finalist – Small & Indie Studios: EOS-503 (2023)
Predoctoral Fellowship from University of Connecticut (2022) – $5,000 lump sum
Curry Fellowship from University of Virginia (2017-2018) – $1,500 per semester
Presidential Scholarship from American University (2014-2017) – $20,000 per academic year
Certificate in Leadership and Ethical Development from American University (2017)